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- #Java lwjgl 3 tutorial mod#
- #Java lwjgl 3 tutorial windows 8.1#
- #Java lwjgl 3 tutorial code#
- #Java lwjgl 3 tutorial series#
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Updated stb_vorbis to 1.10 (up from 1.09).Updated stb_truetype to 1.15 (up from 1.12).Updated stb_rect_pack to 0.11 (up from 0.10).Updated stb_perlin to 0.3 (up from 0.2).Updated stb_image_write to 1.05 (up from 1.02).Updated stb_image_resize to 0.94 (up from 0.91).Updated stb_image to 2.15 (up from 2.13).Updated stb_easy_font to 1.0 (up from 0.7).OpenAL: Added AL_SOFT_source_resampler extension.nuklear: Updated to 1.37.0 (up from 1.29.1, with the new versioning).NanoVG: Added support for fallback fonts.jemalloc: Updated to 4.5.0 (up from 4.4.0).EGL: Added support for EGL_KHR_get_all_proc_addresses and EGL_KHR_context_flush_control.X11: Moved to XI2 XI_RawMotion for disabled cursor mode motion input.macOS: Cocoa hints ( GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_COCOA_FRAME_AUTOSAVE, GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_COCOA_CHDIR_RESOURCES, GLFW_COCOA_MENUBAR).Cursor centering control ( GLFW_CENTER_CURSOR).Library initialization hints ( glfwInitHint).Window attribute modification ( glfwSetWindowAttrib).Window maximization events ( glfwSetWindowMaximizeCallback).Platform dependent scancodes for keys ( glfwGetKeyScancode).Requesting attention from the user ( glfwRequestWindowAttention).glfw: Updated to pre-release 3.3.0 version (up from 3.2.1).bgfx: Updated to API version 41 (up from 34).The 3.1.2 release brings several new fixes and features, including new VR oriented library bindings. LWJGL is the underlying technology Java libraries such as LibGDX and jMonkeyEngine depend on for desktop targets.
#Java lwjgl 3 tutorial series#
LWJGL is series of low level language bindings to critical game development related APIs such as OpenGL and OpenAL.
#Java lwjgl 3 tutorial mod#
Vec3 Pool Size: ~~ERROR~~ NullPointerException: nullĪlguien ayudeme: seleccione algunos mods del pack y me pone esto (principalmente quiero el esscencial craft y el geoactivity):ĭescription: There was a severe problem during mod loading that has caused the game to failĬpw.: : mods/defeatedcrow/common/tile/energy/TileHandleEngineĪt .ansition(LoadController.java:163)Īt .Loader.preinitializeMods(Loader.java:559)Īt .FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)Īt .func_71384_a(Minecraft.java:480)Īt .func_99999_d(Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt .launch(Launch.java:135)Ĭaused by: : mods/defeatedcrow/common/tile/energy/TileHandleEngineĪt .addMachines(MaterialRegister.java:954)Īt .load(MaterialRegister.java:229)Īt .preInit(DCsAppleMilk.java:482)Īt .FMLModContainer.handleModStateEvent(FMLModContainer.java:532)Īt (Unknown Source)Īt .EventSubscriber.handleEvent(EventSubscriber.java:74)Īt .SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)Īt .EventBus.dispatch(EventBus.java:322)Īt .EventBus.dispatchQueuedEvents(EventBus.java:304)Īt .EventBus.post(EventBus.java:275)Īt .ndEventToModContainer(LoadController.java:212)Īt .LoadController.propogateStateMessage(LoadController.LWJGL, the Light Weight Java Game Library, just released version 3.1.2. Is Modded: Definitely Client brand changed to ‘fml,forge’ OpenGL: Intel(R) HD Graphics GL version 2.1.0 – Build 8., Intel Optifine OptiFine_1.7.2_HD_U_D4 59 mods loaded, 0 mods active IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10. JVM Flags: 6 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used
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Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Java Version: 1.7.0_80, Oracle Corporation
#Java lwjgl 3 tutorial windows 8.1#
Operating System: Windows 8.1 (x86) version 6.3
#Java lwjgl 3 tutorial code#
: Initializing gameĪt .Loader.preinitializeMods(Loader.java:506)Īt .FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)Īt .func_71384_a(MinecraftOverlay.java:467)Īt .func_99999_d(MinecraftOverlay.java:815)Īt .Main.main(SourceFile:103)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .launch(Launch.java:134)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: Holaaa me encanta lo facil que esta hecho para instalar peeeero me pasa esto si pudieran decirme que es lo agradeceria mucho, creo que es la compu pero ojala que no =/